Basic Workflow

ARMOR is a professional robot design and simulation app for iOS and macOS, built for engineers working with ROS, URDF, and MuJoCo. The interface is organized around three main panels: the Sidebar, the Robot Detail View, and the Project Editor.

The Sidebar

The sidebar (or first screen on iPhone) is your project home. From here you can:

Tapping a robot shows its link and joint counts and any description you’ve provided, then opens the detail view.

The Robot Detail View

The detail view is where you’ll spend most of your time. It has three tabs:

The Project Editor

Tap the notebook icon in the top toolbar to open the project editor. On Mac, the same editor opens as an Inspector panel docked to the side of the window instead of a sheet, toggled from the toolbar so it stays open alongside the 3D view. It has three sections:

ARMOR on macOS showing the three-column layout — project sidebar on the left, the Reachy Mini in the 3D viewport in the center, and the Inspector panel open on the right with World and Robot Editor sections

ARMOR on macOS — the Inspector panel (right) is the same Project Editor, docked instead of presented as a sheet.

Coming soon: robot sensors and transmissions.

Next Steps