Basic Workflow

This page describes the typical workflow for loading, viewing, and editing a robot in ARMOR.

1. Import a Robot

Use the Import button on the sidebar view to launch the import sheet. ARMOR supports .urdf files, and will load assets in the same folder.

2. Explore in 3D

Use the orbit camera to inspect your robot from any angle:

3. Run a Simulation

Enable the MuJoCo physics engine from the editor menu to simulate joint dynamics and contact forces. Press the play button to start the simulation, which will run in real time.

4. View in AR

Tap the Spatial tab button at the bottom of the screen to place the robot in your real environment using the device camera.

5. Edit and Save

Use the built-in URDF editor to modify joint limits, link names, or visual meshes. Your model will automatically be saved to your device’s local storage and/or iCloud.