ARMOR Videos

RealityView

Published

See a demonstration of the standardized cross-platform RealityView architecture stabilizing the simulation natively on macOS.

A week of refactoring brought ARMOR onto Apple’s standardized RealityView API, which shares rendering code cleanly across iOS, macOS, and visionOS. Here the app runs natively on a MacBook — and the same SwiftUI codebase looks just as good on iPhone.

Cross-platform parity matters for an engineering tool: the same URDF model, camera, and simulation behave consistently whether you are on a desktop or a phone.

Key points

See how the 3D and AR views work in Augmented Reality and Camera Controls.