ARMOR ships its own importer for the popular GLB file format, wired straight into RealityKit for iOS via the open-source GLTFKit2 and RealityKitFormats packages. In the demo, the ARMOR Bot’s helmet is swapped for the well-known DamagedHelmet.glb test asset hosted by the Khronos Group.
Adding GLB alongside DAE, OBJ, and STL means ARMOR now supports the vast majority of 3D formats found in robotics design software and on the web — and sets up automated conversion for tools like Gazebo, MuJoCo, and Drake.
Key points
- Native GLB import into RealityKit
- Open-source GLTFKit2 + RealityKitFormats packages
- GLB joins DAE, OBJ, and STL support
See the full format matrix in Exporting URDF & MJCF Archives and Loading URDF Files.