ARMOR Videos

Solver Scenes and Worlds

Published

In the latest update, ARMOR transitions from a project being *a robot* to a project being *a world*. Control the physics and visual appearance of the ground plane from the new scene editor UI.

The latest ARMOR update includes the definition of a World, which is a separate XML component that contains the ground plane settings, robot instancing, world objects, and other solver parameters. In the video, watch the ground plane be toggled on, checkerboard colors changed to red and green, and MuJoCo physics simulated in real time for an ANYMAL robot, loaded from URDF.

Key Points